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[winrt] Loading bitmaps only on the main thread, and async.

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I apologize if this is the wrong forum , but I just don't see any Windows Runtime forums.

Loading bitmaps in winrt can only happen on the main thread, and async.

I just want to understand why you would impose such a restriction. It's simply hurting developing efficient apps. 

And, is there any light at the end of the tunnel - will this change in the future?



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